Star Wars: The Old Republic - Shadow of Revan

As an environment artist for this expansion pack I built a wide array of levels from greybox to completion.
Heroblade
3DS Max
Photoshop

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Yavin 4 - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Rishi - World Building, Environment Asset Creation, Lighting, & VFX placement

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting

Ziost - World Building, Environment Asset Creation, Lighting, VFX placement, & Terrain Sculpting